The Game Design Reader: A Rules of Play Anthology …

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The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman’s textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players.

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The Game Design Reader


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Author by : Katie Salen
Languange Used : en
Release Date : 2006-01
Publisher by : MIT Press

Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game d

Rules Of Play


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Author by : Katie Salen
Languange Used : en
Release Date : 2004
Publisher by : MIT Press

An impassioned look at games and game design that offers the most ambitious framework for understanding them t

The Ecology Of Games


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Author by : Katie Salen
Languange Used : en
Release Date : 2008
Publisher by : MIT Press

In the many studies of games and young people's use of them, little has been written about an overall "ecology

Digital Culture Play And Identity


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Author by : Hilde Corneliussen
Languange Used : en
Release Date : 2008
Publisher by : MIT Press

World of Warcraft is the world's most popular massively multiplayer online game (MMOG), with (as of March 2007

Chris Crawford On Game Design


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Author by : Chris Crawford
Languange Used : en
Release Date : 2003
Publisher by : New Riders

A pioneer in the field of game design and development draws on his own experiences to present a useful collect

Quest To Learn


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Author by : Katie Salen
Languange Used : en
Release Date : 2011
Publisher by : MIT Press

The design for Quest to Learn, an innovative school in New York City that offers a"game-like" approach to lear

Man Play And Games


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Author by : Roger Caillois
Languange Used : en
Release Date : 1961
Publisher by : University of Illinois Press

Play is "an occasion of pure waste: waste of time, energy, ingenuity, skill, and often of money." It is also a

Theory Of Fun For Game Design


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Author by : Raph Koster
Languange Used : en
Release Date : 2013-11-08
Publisher by : "O'Reilly Media, Inc."

Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that u

Inventing The Medium


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Author by : Janet H. Murray
Languange Used : en
Release Date : 2012-01
Publisher by : MIT Press (MA)

Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect h

Computing For Ordinary Mortals


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Author by : Robert St. Amant
Languange Used : en
Release Date : 2012-10-29
Publisher by : Oxford University Press

Computing isn't only (or even mostly) about hardware and software; it's also about the ideas behind the techno

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